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[Closed] Is there a way to manually fix references?

Is there a way to manually fix references that are broken when the redirector system fails after a file move?

Product Version: UE 4.7
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asked May 14 '15 at 11:40 AM in Blueprint Scripting

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RAVaught
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The question has been closed Aug 20 '16 at 05:12 PM by RAVaught for the following reason:

The question is answered, right answer was accepted


1 answer: sort voted first

If they are changed outside the editor you must first reimport the files, then open the asset with the broken references and re-link those broken references. Then it will find the files.

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answered Sep 29 '15 at 08:49 PM

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NoobsDeSroobs
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