UV map and texture don't align
I'm having problem with my grass patch. The textures work perfectly inside 3ds max. However, it's completely messed up inside the engine.
This is inside max -
This is inside UE4
asked May 14 '15 at 11:13 PM in Rendering
When modifying the grass planes, I had preserve UV turned on. Basically, I went back into max and redid the UVs from scratch with it turned off. That's the only way I was able to fix it. Nothing inside UE4 was able to address the issue for me.
answered Jul 29 '15 at 03:00 PM
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