Is there any documentation on how to add a function of OpenGL?

I need to use glMultiDrawElements and I can’t find it. Is it possible I could add it myself? Is there any help to this task?

Thank you!

Hello, EmiHöss

In this context, please consider the following.

In Unreal Engine 4 rendering is handled it through the Engine framework, where OpenGL or DirectX calls are handled.

Ability to customize low-level behavior of this kind implies modifying the Engine itself, which, in turn, requires the need to study some additional aspects.

Please note that Unreal Engine 4 is created with respect to multi-platform development. Thus, customizing this behavior may be considered in separate cases, for example when you need to optimize a game for a particular platform.

This way, I suggest using the Engine framework.

Hope this helped!

Good luck!