Hello UE-Community,
I´ve some problem with rendering my build grid on landscape.
Look on the screen to see the problem, its almost clear.
Grid rendering, for better visual the free tiles should be blue, the blocked red, but the colors are mixed.
Here you can see my base material as deferred_decal, the specific colors are created by instance materials.
I have tested every decal blend mode and played round about 3 hours to find some correct properties,
but i don´t get rid of this problem.
Hope the problem is clear and you can give me some helpful advices,
Best regards,
Maik