Light bleeding even inside a closed box
I have scene setup with only one box (imported=>blender=>fbx=>ue4) and one directional light. I could see light on certain edges (as marked by the red arrows), any help to fix this? this is inside the box. See the image attached.
asked Apr 01 '14 at 01:01 PM in Using UE4
Yeah I've seen this as well. But just build lights and it should disappear.
answered Apr 01 '14 at 01:31 PM
Yeah. That's just a prebuilt lighting thing. It's a function of how the lighting system works. Build the lighting and get back to us if it's still there. Alternatively, clip the meshes through each other a tiny bit if it's still happening.
answered Apr 01 '14 at 05:17 PM
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