Destructable Object Blows Up on Game Start

Hi! I am new to this, I have created a destructable object and placed it with END to ensure its on the ground. However, upon game start, it always destructs immediately, is there a way around this?

Destruct Settings
Damage Threshold 1
Damage Spread 0.1
Enable Impact Damage Selected

Simulate Physics On
Simulation Generates Hit Events Selected

Thanks!