How do I spawn the ThirdPersonCharacter blueprint in my custom level?

I have placed down a ThirdPersonCharacter blueprint in a new level and the game doesnt recognize this as the place to spawn the player, could someone help out?
Thanks,
-Jordan

Try checking your GameMode blueprint and make sure the Default Pawn Class is set to the ThirdPersonCharacter blueprint. If so, you can also try placing down a “Player Start” class into your level.

Thanks man, this worked ^D^