AnimNotify to trigger CameraAnim?
I am trying to get an CameraAnim to play at a certain time in an animation. Take a camera shake when you punch as example.
I got the activation of the camera now only when entering a triggerbox using the level blueprint. I have a AnimNotify blueprint set up but I am kinda stuck there.
Can someone please help me?
asked May 17 '15 at 03:17 PM in Blueprint Scripting
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