How to set min/max for control rotation?
I have a pawn that is controlled by an input axis. I want to rotate it with the input axis' keys. I managed to do that, but it's rotation is limited between 270 and 90 degrees. I want to be able to rotate it infinitely in each direction. How can I setup that?
asked May 17 '15 at 03:23 PM in Using UE4
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