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camera not follow pawn

I have made a drone pawn. I have a camera attached via spring arm looking down. However when my drone moves off the camera will not follow. I can't understand what I am doing wrong?

Product Version: UE 4.7
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asked May 17 '15 at 06:37 PM in Blueprint Scripting

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Blakey876
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avatar image Gunnar0 May 17 '15 at 06:54 PM

You did use add component right?

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Not entirely sure what you mean. I set up the spring arm and then added a camera and dragged it onto the spring arm to make it a child component of the spring arm.

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answered May 17 '15 at 07:02 PM

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Blakey876
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avatar image Gunnar0 May 17 '15 at 07:31 PM

Ok, i was just wondering if the camera is a child. I'm not really sure what the problem is

avatar image Blakey876 May 18 '15 at 06:36 AM

Do collision volumes effect the way a camera would work?

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