BSP materials not lining up.
I have previously been using Rocket Beta 6 and most of the levels use BSP surfaces for the geometry . Since upgrading to Unreal 4 the materials no longer line up . It seems like the units are different form before so I can not get the materials to line up properly. Is there a way of going back to the previous units or setting your own?
asked Apr 01 '14 at 05:27 PM in Using UE4
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