No shadow on mesh
After many hours of fun and trouble in UE4 I stumbled across something that was unsolvable for me. Mesh not casting shadow. I have searched all the forums and tried everything but it doesn't help. All spotlights,skylight and directional sunlight are set to stationary, not static. Rendering is set to maximum quality and GI is set to 100 bounces. I have a screenshot attached here so if anyone could help me out I would be thankful!
asked May 18 '15 at 10:42 PM in Rendering
did u check the cast shadow on the static mesh?
answered May 19 '15 at 08:56 AM
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