Camera Shake or Jitter when using Physics impulses
I am using impulses to control my character in a zero g environment sort of like EVA mode in kerbal space program, but first person. If I collide with something, the camera starts shaking, and I lose control of the character. Is this due to a setting I am missing or do I need to use something other than impulses to direct my character?
Fixed it. Camera was using controller rotation instead of freely moving with the capsule.
answered May 20 '15 at 11:46 PM
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