[4.8p2] SteamVR Plugin Crashes Packaged Build on Launch
Creating a packaged build of my project with SteamVR as the only HMD crashes. If I disable SteamVR and package with just the Oculus plugin as the only HMD there is no crash, so it is definitely specific to the SteamVR plugin. I tried starting the packaged project both with and without the HMD connected/turned on. I'm using a DK2 for testing and everything works great in the editor. I'm building from latest GitHub sources as of 20150518's (yesterday's) latest checkin.
Unfortunately it didn't output a stack trace to the log file but only popped it up as a message. I'm typing up the stack trace from a photo in case that helps, but packaging a project as x64 with SteamVR should be enough to test.
asked May 19 '15 at 01:44 PM in Bug Reports
I was able to reproduce what I believe is the issue that you are seeing. I was not able to get a crash but I was able to get the build to fail by simply packaging with the plugin enabled. I have written up a report ( UE-15827) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.
Make it a great day
answered May 19 '15 at 04:25 PM
Rudy Q ♦♦ STAFF
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