Dual Monitor - View Refreshing / Inverting in Blueprints

Hello,

I just wanted to see if this was an isolated problem or something others have been experiencing. I have a dual monitor setup and have tried to work in Blueprint window on my secondary monitor while leaving primary open for scene view to test/debug. Unfortunately, I’ve been experiencing a few problems. most common issue is when attempting to make a Class Blueprint. Panning, Pitch and Roll of camera is problematic when Blueprint window is on secondary monitor. It will typically “flip” so I’m viewing model from below, on release of mouse. Framing also typically does not work as expected, off-centering on a portion of object. Additionally, while looking in Graph view, panning or zooming causes view to refresh in a different location.

Additionally, when working from reference (say User Manual) on secondary monitor, its common for my mouse to be invisible when I try to come back to editor window on my primary monitor. It happens about 3 times an hour, so its fairly common. Its important to note, that if I bring Blueprint window to my primary monitor, I don’t experience any of these issues. Thanks!

Here are my computer specs:

OSX v10.9.2
3.5 GHz i7
16GB 1600 MHz DDR3
27"

Secondary Monitor
NEC MultiSync LCD225WXM, connected via DVI thru DisplayPort adapter

Hey ,

Can you check your Mission Control settings and let us know if you have “Displays have separate Spaces” enabled or disabled? Thanks!

“Displays have separate Spaces” is enabled. This question actually reminded me that I will sometimes experience a situation where Hot Corners breaks after using UE4 for a few hours. I’m not sure if its related to same issue.

I use dual screens and I have not experienced issues you described, only issue I had were blueprint tabs sticking to my mouse cursor and that was isolated to one particular project.

Hello,

It appears that this issue was lost a while back and was not followed up with a proper answer. I apologize for that, it should not have happened. I am going through and checking up on any missed issues and seeing if they are still occurring.

Can you confirm that you still need help with this issue? If so, please post to let us know. I am marking this as answered for tracking purposes, but it will be reopened if commented on.

Thank you for your patience,

Hi ,

Yes, I am still experiencing this issue. I’ve since upgraded to version 4.2.1 and issue persists.

Hey ,

We’ve made some improvements to windows behavior on Mac recently, and it’s possible you’ll see some of that in 4.4 Preview. If you wouldn’t mind checking to see if this still occurs in 4.4, it would be greatly appreciated. Thanks!

Hi ,

It appears model flipping issue in Components tab has been remedied. However, I still have Graph view reset itself on Mouse Release when on my secondary monitor.

Thanks . I’ve let developers know, and they’re looking into remaining dual monitor issues.