How to call Custom Event in Level Blueprint from External Blueprint
So I am trying to do something that is not as easy as everything else apparently. -.-. I am trying to get the Access a custom event placed in the level blueprint from a button click on my HUD. It works for any other blueprint except for the level blueprint. I cant use cast to (level) either -.-. It is really grinding my gears and I do need help so if someone knows how to fix this please let me know. Thank you!
asked May 20 '15 at 08:28 AM in Blueprint Scripting
You could try binding your custom event to OnClicked for your specific widget, as I am doing in the picture below
The Add to Viewport isn't necessary if you've already made it appear somewhere else, but it was there just for testing.
Hope this helps!
answered May 20 '15 at 07:39 PM
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