Package and share not working?

This is more a question for UT Editor and Epic Launcher. After I published the log says I created the map and cooked it successfully. Inside the game launcher When I click on the gear dropdown icon > Manage UT storage I see the package is there, but when I actually load into the game and create a game the map doesn’t show up. What am I doing wrong?

Hello llvllozzie,

Did you make sure to set the your project to load the correct Default Game Start map? This is done through in the Project Settings > Maps and Modes section.

are still experiencing the issue you are reporting in engine version 4.9.2?

If so, would you mind providing some simple steps, screenshots, or any other relevant pieces of information to help us reproduce the issue on our end?

Thanks,