Entering values manually for an object location inside the Blueprint editor viewport doesn't work anymore

Entering values manually for an object location inside the Blueprint editor viewport doesn’t work anymore. When a value is entered, the object stays there and it doesn’t move to the new location.

Also, using CTR-Z doesn’t undo the position change (this also applies to rotation and scale).

Move the cube using the gizmos

Change the X location to 0 by entering it in the location box - The object stays there

Hey ,

Thank you for noticing the issue with the transform functions not responding properly. I have submitted a report which has been reported as: UE-15978. I’ve also verified that ctrl+z is having some trouble within the blueprint editor. This has also been reported to and is referenced as: UE-15981.

If you have any further questions, please let us know.

Have a wonderful day!