When character dies I’m calling “End Menu HUD” which contains restart button. When user click on the button, it restart level or open level named “Runner”. It’s working but I want to remove button from the screen after clicking on it.
Thanks. But I tried this in opposite way. When I load level I remove all widgets.
In this way, I can remove MainMenu Widget and Deatth Widget as well.
Thanks.
@Mhousse1247 solution worked for me. But still thanks for reply.
Now I can destroy all widget on Loading of level (after main menu and after death as well)