Cast to your BP and grab that variable, like how a health bar works, same theory
Cast to your BP and grab that variable, like how a health bar works, same theory
How can I bind a Variable with a text block? The text block should show the value of the variable in a widget blueprint. How can I do it?
You need to add a value into the “” of the Cast node. Drag off that pin and choose “Get player Pawn”