How to bind a variable with a text box in widget blueprint?

Cast to your BP and grab that variable, like how a health bar works, same theory

How can I bind a Variable with a text block? The text block should show the value of the variable in a widget blueprint. How can I do it?

it dont works. i do it this way

You need to add a value into the “” of the Cast node. Drag off that pin and choose “Get player Pawn”