Gear VR build on version 4.8 shows odd download screen after startup

There’s a screen pending to download some 0 MB of data with stretched Unreal logo on background (see attachment) and nothing happens.

It happens AFTER I put Note4 in Gear VR.

If I press “Pause Download”, it exits and goes to Oculus Home.

I have created signature file for my Note4. It worked on Unity test project.

Did I miss some build/packaging settings?

UE4 4.8 attempts to download the OBB if missing if OBB in APK option not used for packaging. Check the logcat for a message about where it looked for the OBB. There is also a new option in Project Settings Android section “Disable verify OBB on first start/update”. Try turning this checkbox on if everything looks right.

Yes, I forgot about .obb file completely. Thank you :slight_smile: