Cant package iOS project because unreal can't find .prov file

Hey everyone!

So I just finished my first iOS game and am ready to package it, witch i just tried, but i got an error message so i looked over my packaging settings and found that my provisioning profile was not highlighted in green, so it could not be used in the package. but how do i make it green? I already know that the bundle id matches the one in unreal, but what else could be the issue?

Hello masterburgler,

Thank you very much for you patience while waiting for a response.

Are you still having this issue?

I have a bit more information that I would like from you.

1.) What version of the engine are you using and does this happen in a more recent version?
2.) Do you have the latest provisions for IOS?

After I have this information I should be able to narrow down what is causing this.
Thank you again for your patience and reporting this issue.