How to Flip Vehicle Upright?
I am working on a game that has a few levels that require some driving. So far I am running into the problem of the vehicle flipping upside down. I was using our own model at first and in an attempt to try and figure it all out I used the vehicle from the Vehicle Game template and watched countless tutorials but cannot seem to figure out how to get my vehicle to flip back onto its tires when it becomes stuck upside down.
I have been able to limit the likelihood of it flipping a little bit with the inertia tensor scale but that can only do so much. I am really stuck now and cannot move forward on my project until I can figure out this problem. If anyone can help me with how I can flip my vehicle back onto its tires using Blueprints I would really appreciate it.
asked May 22 '15 at 04:05 PM in Blueprint Scripting
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