Setting up ControllerID Controller for DebugCreatePlayer
Hi. In the console in my game, I can successfully create another play using "DebugCreatePlayer 1" - I understand this gives the pawn the controls set to controllerID1 but how can I set up Controller 1? I want to have two players, one with an Xbox Controller (Main Character) and one with a Keyboard, but I can't seem to find the options of defining the controller for ControllerID1.
asked Apr 01 '14 at 11:52 PM in Using UE4
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