White along intersecting meshes!

hey guys im getting this issue

where you see the white those edges are intersecting with other mesh, this hasnt happened before. what could be going wrong? i must add the scale of these walls is fairly large. could that be the reason?

A couple of question comes to mind
Is this in game and/or viewport?
If viewport, what is your graphics quality settings for your viewport?

The reason I say this, because if it’s set to low or what ever, you will have the impression that some mesh and/or material don’t display properly. For me, I had black spots here and there on some meshes. When I set the settings to Epic, everything was fine.

Hope your problem is this simple… loll

hey man thanks for that, i dotn really know where to access the viewport graphics quality, and answering your question, i get that result upon both game and viewport =/

Your in-game and viewport will be affected by these settings. You can access it by clicking the Settings icon above your viewport. Then go to Engine Scalability Settings, there’s also Material Quality Level and Preview rendering Level to check. Set them to the highest and go from there. The reason I say to start from there, is that you will be sure that if the problem persists, well you will have eliminated the basics. So hope this help you out. See my

hey man thansk for the effort in replying :slight_smile: i have checked man and all are set to epic and then the others are also max