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Question on inverting a material

My question is how do i invert a Masked material, from viewing the outside of the object to the inside of the object. To specify, i want to see the inside of the object while keeping the outside invisible ( like having the two sided option checked with having the outside invisible.) Is there a way to do this without flipping the UV's of the model itself? http://gyazo.com/438639422463f9bb71213dde6fd0a081

Product Version: UE 4.7
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asked May 24 '15 at 03:37 AM in Using UE4

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Fruity
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