Just wondering if there is a work around for the memory demand, I have 128Gb of ECC memory. Using a GTX 980 on a duel Xeon system with 1Tb SSD RAID drive. Was rendering the lighting on a small test island 2 x 2 Km, with a mix of trees, plants and grasses, and 2 small structures.
Here is the crash error I received. Looks like it wanted more than 128Gb of real memory, not sure why it would not used paged memory allocation.
Error === Lightmass crashed: ===
Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 54]
Ran out of memory allocating 119600504064 bytes with alignment 0
KERNELBASE.dll!UnknownFunction (0x00007ffeb38118f8) + 0 bytes [UnknownFile:0]
UnrealLightmass-Core.dll!UnknownFunction (0x00007ffe7e3e4544) + 0 bytes [UnknownFile:0]
UnrealLightmass-Core.dll!UnknownFunction (0x00007ffe7e2c27a4) + 0 bytes [UnknownFile:0]
UnrealLightmass-Core.dll!UnknownFunction (0x00007ffe7e1d7867) + 0 bytes [UnknownFile:0]
UnrealLightmass-Core.dll!UnknownFunction (0x00007ffe7e1e05c2) + 0 bytes [UnknownFile:0]
UnrealLightmass-Core.dll!UnknownFunction (0x00007ffe7e175145) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!Lightmass::TkDOPTree::Build() (0x00007ff7410fe009) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!Lightmass::FStaticLightingAggregateMesh::PrepareForRaytracing() (0x00007ff741139aba) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() (0x00007ff7410e0333) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!Lightmass::BuildStaticLighting() (0x00007ff7410fe951) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!Lightmass::LightmassMain() (0x00007ff741134f72) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!main() (0x00007ff741151950) + 0 bytes [UnknownFile:0]
UnrealLightmass.exe!__tmainCRTStartup() (0x00007ff7411a6467) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007ffeb3cd4d42) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffeb64293a4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffeb64293a4) + 0 bytes [UnknownFile:0]