How do I spawn at specific playerstart after entering level

I’ve really been looking around for awhile but I’m kind of stuck. I’m working on a pretty simple 3rd person adventure game with multiple levels. How can I specify which playerstart the character will spawn at so I can have the character entering and exiting a level at the same point.

Example: Player goes to door on house A, level changes to interior house cell, player leaves interior houseA cell, level reloads back to overworld level,player spawns outside at the same house A’s door.

Hope this makes sense.

Hi

Store that info in Game Instance and store World Location as a Variable.

I’m kind of new to the this whole thing, do you mind going into it a little bit, that would be amazing!!