x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to get the TextRenderActor to always face the player

I thought some objects had a box you can toggle by default..? Is this something that I can do with code / blueprints?

Product Version: Not Selected
Tags:
more ▼

asked Apr 02 '14 at 02:42 AM in Using UE4

avatar image

Justos
1 1 1 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

https://www.youtube.com/watch?v=Owa0h6zPVLg

Here ya go, bud! Check out this tutorial explaining what you need.

more ▼

answered Sep 22 '14 at 04:10 PM

avatar image

HaxO
713 23 15 45

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Create an event tick, and use this.

In "Set Actor Rotation", the target is TextRender. In "Get Actor Location" the target is self (you can "get reference to self") alt text

more ▼

answered Sep 11 '15 at 08:20 AM

avatar image

ivanrosadev
116 5 13 18

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question