Can't SetSimulatePhysics of destructible mesh chunks

I want to add force/impulse to the chunks of a destructible mesh, and I realized that they have simulatephysics disabled for some reason. If I try to enable it via blueprints like this:

It does not work and I get the error message:

Warning Trying to simulate physics on
‘/Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.Cube_Destructible_C_1.Destructible’’
but no physics body.

Any ideas?