Random Loot Spawning Like DayZ

Hello Guys,
Im Looking for a way to spawn Random Items in different Spawnpoints / areas.

i want to create this spawnpoints/ areas and i want to set them like.
House A 1.Spawnpoint on the floor 2. Spanwpoint on the table.
House B …etc.

i these points can spawn random 1-2 of my pickup Items.

I want to build this with Blueprints.

is this Possible in Unreal Engine 4.
im an Beginner.

Sorry for my English

Yes it is very much possible in blueprint only.

You can do a “Item spawner” blueprint which randomly selects items and spawns them in a specified area.

Like this you only have to place that BP at the places you want items to spawn and it will take over everything else. However I would suggest to at least go through the blueprint guides by epic games before you start working on that. If you have no experience in programming you might want to watch some other tutorials about that as well (there are quite a few great guides and tutorials about all parts of it. Just search around a bit on youtube and you should find quite a few things.

Cheers :slight_smile:

As Above,

You could also look at the Endless Runner Game, That spawns objects, just to give you an idea on how to do it.

Thx for the Answers Guys.
I Have solved this problem and it works Good for me ^^
here is my little Item Spawner

Awesome! :slight_smile:

Could you then accept one of the answers so others know this is solved.

Thanks!