Hello, I have successfully built UE 4.8 on my Ubuntu 14.04 machine with GTX 660M graphics card with version 331 nvidia drivers. 9 times out of 10 I get this errors right after the splash screen.
`X Error of failed request: BadDrawable (invalid Pixmap or Window parameter)
Major opcode of failed request: 154 (DRI2)
Minor opcode of failed request: 7 (DRI2GetBuffersWithFormat )
Resource id in failed request: 0x3e00004
Serial number of failed request: 674
Current serial number in output stream: 674
Assertion failed: IsInRenderingThread() [File:/home/ata/Unreal/UnrealEngine/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp] [Line: 40]
Well Nvidias own installer claims that my graphics card does not support any newer update. And any update I’ve installed from repos completely killed my computers ability to detect monitors. Unless some other advice comes I will have to wait for 446 to hit stable repos I think (or god forbid install windows on an external hard drive). Thanks tough.
Hello, . I have same error. When I run my project I get the error `Assertion failed: IsInRenderingThread() [File:/home//UnrealEngineSource/UnrealEngine/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp] [Line: 40]