How do I make a basic jump script in 3D using blueprints?

Note: I’m very new to Unreal Engine 4.

I’m just trying to put a jump function into my game, but such a basic task is not easily found online, so I need to ask this myself. Yes, I know about the FPS Example, but when I use that, I can’t trace back the Jump variable. Thanks!

Hi Sunshine Art Studio,
have you seen this tutorial? : - YouTube
Best regards,

Thank you so much! I feel pretty foolish now, but this completely works. Best regards to you as well!