Crash upon opening a duplicated Actor Blueprint?

I have an actor Blueprint that I’ve set up with a spline component for building walls, this BP works perfectly fine and I have no issues with it but…

I tried duplicating this BP so I could have one of identical functionality but with a different mesh. The new BP crashes UE4 overtime I try to open it though?!? I’ve tried duplicating it again and still get the same problem everytime.

Any idea what might be causing this?

Hi Pyra,

I attempted to reproduce your issue but so far I couldn’t get your results. Could you provide screenshots showing the setup of the first blueprint or a test asset?

Hi Pyra,

We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information.

Cheers,

TJ

reactivated: its still there i have this bug with an actor that has a huge blueprintclass in it.

Version 476

I tried a few thing like manually copying and cleansaving… Editor freezes everytime.

Hi Kanizitas,

I’ve attempted to reproduce this is several large blueprints in 4.7.6. So far I haven’t gotten your results. Could you provide an asset or a small project to help repro the issue?