Hello, this may be a stupid question, but as the time is pushing me, I need to ask. See, I am making a paper 2d level and everything I need to finish it, is that when my character hits the spikes he will “die”, which means he will return at the spawn location and a player needs to play from the start.
So I am kind of lost beacuse my blueprint is not working and I don’t really know why.
My question then is, if you can send me some tutorial for a blueprint which will change characters location to the spawn point whenever he begins overlap with the box component, that is right under the spikes.