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Light Baking on Mobile. Problems on Multiple objects.

Hey everyone,

I'm having some problems baking lights across multiple objects on a mobile device.

This is a bake with:

  1. Number of indirect Light Bounces = 3

  2. Indirect Lighting Quality = 2

  3. Indirect Lighting Smoothness = 0.6

  4. Lighting quality = Production

This is the Floor with preview rendering on mobile/HTML 5: alt text

This is the same piece of floor on Shader Mode 5: alt text

It's a pretty substantial difference. I read the other thread on this but it only helped with PC problems in general. Nothing for mobile shading modes.

Any Help is greatly appreciated. Thanks.

Product Version: UE 4.7
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asked May 26 '15 at 08:31 PM in Rendering

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Unreal_Testy_McAwesome
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