NSLOCTEXT or How do I define localisation, so I can load it?

Hi Peeps,

Looking at using NSLOCTEXT to localise various bits of text. I’m interested in knowing where to define the actual localisation itself, so I can then do the call:

NSLOCTEXT( “Your Namespace”, “Your Key”, “Your Text” );

as it is explained in the docs. Where is localisation data defined?

Thank you very much!

Tommy.

https://docs.unrealengine.com/latest/INT/Programming/UnrealArchitecture/StringHandling/FText/index.html .

Missed the docs somehow… The answers are there.