Hi, i recently started getting an error crash on my Project.
compiling code and hot reloading all works, pressing play works and i can test my new code, however when i want to stop the simulation the client freezes, and eventually crashes. I’m not sure what caused this, as i’ve been only working on an actor class that i created myself, however im not getting any errors in the actual class, but instead other classes i’ve never touched. Any ideas?
Here’s the error message
Unknown exception - code 00000001 (first/second chance not available)
Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Developer\MessageLog\Private\Model\MessageLogListingModel.cpp] [Line: 70]
Critical Error Package //Game//2DSideScrollerBP//Maps//UEDPIE_0_2DSideScrollerExampleMap O
KERNELBASE + 35740 bytes
UE4Editor_Core!FOutputDeviceWindowsError::Serialize() + 292 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor_Core!FMsg::Logf__VA() + 463 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:531]
UE4Editor_MessageLog!FMessageLogListingModel::AddMessageInternal() + 441 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\developer\messagelog\private\model\messageloglistingmodel.cpp:70]
UE4Editor_MessageLog!FMessageLogListingModel::AddMessages() + 131 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\developer\messagelog\private\model\messageloglistingmodel.cpp:89]
UE4Editor_Core!FMessageLog::Flush() + 83 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\logging\messagelog.cpp:188]
UE4Editor_Core!FMessageLog::~FMessageLog() + 32 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\logging\messagelog.cpp:91]
UE4Editor_UnrealEd!UEditorEngine::EndPlayMap() + 4692 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\playlevel.cpp:258]
UE4Editor_LevelEditor!FLevelViewportLayout::~FLevelViewportLayout() + 486 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\leveleditor\private\levelviewportlayout.cpp:156]
UE4Editor_LevelEditor!FLevelViewportLayout2x2::scalar deleting destructor'() + 79 bytes UE4Editor_LevelEditor!FLevelViewportTabContent::~FLevelViewportTabContent() + 47 bytes UE4Editor_LevelEditor!SharedPointerInternals::DestroyObject() + 18 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\templates\sharedpointerinternals.h:272] UE4Editor_LevelEditor!SViewportsOverlay::~SViewportsOverlay() + 87 bytes UE4Editor_LevelEditor!SViewportsOverlay::
scalar deleting destructor’() + 20 bytes
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes
UE4Editor_Slate!SBorder::vector deleting destructor'() + 86 bytes UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 103 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292] UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes UE4Editor_SlateCore!SOverlay::~SOverlay() + 44 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\public\widgets\soverlay.h:100] UE4Editor_Slate!SOverlay::
scalar deleting destructor’() + 21 bytes
UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 170 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292]
UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_SlateCore!SVerticalBox::~SVerticalBox() + 34 bytes
UE4Editor_Slate!SVerticalBox::scalar deleting destructor'() + 21 bytes UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes UE4Editor_Slate!SDockingTabStack::
vector deleting destructor’() + 87 bytes
UE4Editor_SlateCore!FSlotBase::~FSlotBase() + 36 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\slotbase.cpp:45]
UE4Editor_Slate!TIndirectArray::DestructAndFreeItems() + 137 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3293]
UE4Editor_Slate!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_Slate!SSplitter::vector deleting destructor'() + 127 bytes UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes UE4Editor_Slate!SDockingSplitter::
vector deleting destructor’() + 87 bytes
UE4Editor_SlateCore!FSlotBase::~FSlotBase() + 36 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\slotbase.cpp:45]
UE4Editor_Slate!TIndirectArray::DestructAndFreeItems() + 137 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3293]
UE4Editor_Slate!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_Slate!SSplitter::vector deleting destructor'() + 127 bytes UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes UE4Editor_Slate!SDockingSplitter::
vector deleting destructor’() + 87 bytes
UE4Editor_SlateCore!FSlotBase::~FSlotBase() + 36 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\slotbase.cpp:45]
UE4Editor_Slate!TIndirectArray::DestructAndFreeItems() + 137 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3293]
UE4Editor_Slate!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_Slate!SSplitter::vector deleting destructor'() + 127 bytes UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes UE4Editor_Slate!SDockingSplitter::
vector deleting destructor’() + 87 bytes
UE4Editor_SlateCore!FSlotBase::~FSlotBase() + 36 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\slotbase.cpp:45]
UE4Editor_Slate!TIndirectArray::DestructAndFreeItems() + 137 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3293]
UE4Editor_Slate!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_Slate!SSplitter::vector deleting destructor'() + 127 bytes UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 103 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292] UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes UE4Editor_SlateCore!SOverlay::~SOverlay() + 44 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\public\widgets\soverlay.h:100] UE4Editor_Slate!SOverlay::
scalar deleting destructor’() + 21 bytes
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes
UE4Editor_Slate!SDockingArea::vector deleting destructor'() + 138 bytes UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 170 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292] UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes UE4Editor_SlateCore!SVerticalBox::~SVerticalBox() + 34 bytes UE4Editor_LevelEditor!SVerticalBox::
scalar deleting destructor’() + 21 bytes
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes
UE4Editor_LevelEditor!SLevelEditor::scalar deleting destructor'() + 20 bytes UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes UE4Editor_Slate!SBorder::
vector deleting destructor’() + 86 bytes
UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 103 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292]
UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_SlateCore!SOverlay::~SOverlay() + 44 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\public\widgets\soverlay.h:100]
UE4Editor_Slate!SOverlay::scalar deleting destructor'() + 21 bytes UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 170 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292] UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes UE4Editor_SlateCore!SVerticalBox::~SVerticalBox() + 34 bytes UE4Editor_Slate!SVerticalBox::
scalar deleting destructor’() + 21 bytes
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot() + 86 bytes
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget() + 182 bytes
UE4Editor_Slate!SDockingTabStack::vector deleting destructor'() + 87 bytes UE4Editor_SlateCore!FSlotBase::~FSlotBase() + 36 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\slotbase.cpp:45] UE4Editor_Slate!TIndirectArray::DestructAndFreeItems() + 137 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3293] UE4Editor_Slate!TPanelChildren::~TPanelChildren() + 44 bytes UE4Editor_Slate!SSplitter::
vector deleting destructor’() + 127 bytes
UE4Editor_SlateCore!TIndirectArray::DestructAndFreeItems() + 103 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:3292]
UE4Editor_SlateCore!TPanelChildren::~TPanelChildren() + 44 bytes
UE4Editor_SlateCore!SOverlay::~SOverlay() + 44 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\public\widgets\soverlay.h:100]
UE4Editor_Slate!SOverlay::`scalar deleting destructor’() + 21 bytes
UE4Editor_SlateCore!TArray::~TArray() + 71 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\array.h:578]
UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() + 1361 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4043]
UE4Editor_Slate!FSlateApplication::OnMouseUp() + 294 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3949]
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() + 3573 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1373]
UE4Editor_Core!FWindowsApplication::DeferMessage() + 318 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1669]
UE4Editor_Core!FWindowsApplication::ProcessMessage() + 4016 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:742]
UE4Editor_Core!FWindowsApplication::AppWndProc() + 114 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:604]
user32 + 9485 bytes
user32 + 9063 bytes
UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() + 118 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:774]
UE4Editor!FEngineLoop::Tick() + 3737 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2233]
UE4Editor!GuardedMain() + 1404 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]