For some reason culling won't work for me. I add a static mesh in the foliage mode panel and set it to start culling at 1 and stop at 50 for example (i've tried all kinds of distances) and nothing happens. It's not that it doesn't fade, it doesn't cull them out at all, from any distance.
I've tried different cluster settings as well, at the moment 256 instances and 1024 cluster radius but nothing works.
Would really like some help with this.
Thanks in advance!
asked Apr 02 '14 at 10:21 AM in Using UE4
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