Emissive Light mobile
when i run my android game on my phone the emissive material have no bloom. can i fix that or is android not supporting that?
Thanks in advance,
asked May 28 '15 at 12:35 PM in Rendering
Check the answer in this post (https://answers.unrealengine.com/questions/87993/emissive-glow-not-showing-on-ios.html) , maybe it helps. Let us know if that works, ok ?
answered Jul 20 '15 at 10:17 PM
There are mobile material guidelines to follow when creating content for your project that apply to specific devices. Some android devices are limited by their hardware while others can support more post processing effects and heavier rendering tasks. Would you mind showing me how you have your material set up, as well as the device you are using?
Have a look over our documentation for mobile development. You might find some very useful information when developing your project that you had not considered prior.
Let me know if you discover any new information or if you need further assistance.
answered May 28 '15 at 02:58 PM
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