In Mandiner Target BP, there is an Integer named “Score”. I want to read it from the widget and display it on the UI.
Instead of working, it gives me the error message:
“Error Accessed None ‘MandinerTarget’ from node ReturnNode in blueprint ScoreUI”
Does anyone know how to fix this?
I don’t quite understand what you are trying to accomplish with this blueprint. In the right side of the picture, what type of variable is this ‘Mandiner Target’ that you are setting? I tried recreating this blueprint but can’t find out what type of variable that is, if it is being set after casting to a blueprint with a similar name.