Hello!
Is it possible to create a light which never fades? Setting LightFallofExposure to a smallest possible number (which is 0.0001f) is NEARLY OK, but check these screenshots (the wall):
when you are at some distance from the wall - light doesn’t fade (the light is inside the character):
But when you are approaching it - light fades:
How to make that the light doesn’t fade when approaching walls? How to make “uniform” light?