Event Begin Play in Always Loaded Streaming Level
I have an actor which uses Event Begin Play in its BP. It works perfectly well if placed in Persistent Level but in Streaming Levels it works only if their streaming method is set to "Blueprint" - I enter Level Streaming Volume and then the event starts. If streaming method is set to Always Loaded then Event Begin Play starts only if Level Streaming Volume is visited second time. Probably because exiting it for the first time unloads the level. But is it correct behaviour? Shouldn't the event start with the beginning of the Persistent Level if it's always loaded?
asked May 29 '15 at 06:42 PM in Bug Reports
Would you mind providing me with some more information regarding your setup? If you have a set of steps I can follow to reproduce this in 4.15 that'd be great.
I just created an always loaded sublevel, and on its begin play I printed a string, and it seemed to work fine. It's possible I'm overlooking a few things though so I'd like to see how you've set it up on your end.
answered Feb 22 '17 at 03:02 PM
Sean L ♦♦ STAFF
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