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How Creating a Tutorial Works

Hello! First off, I'd like to say, I attempted to see if there was a similar question - I didn't seem to find one; mostly, when searching "tutorial", I'd just get results on different tutorial videos and tutorials.

But I'm most interested in the actual event, the tutorial.

alt text

My big question, basically, is in "Tutorial to Start", how I make it consider an Asset a tutorial. I want to select the Asset that I'd wanted to use (TutorialLevel in the 'Open Asset' file), but I have a total of "None" in the drop down box.

I'm quite new to UDK and may be going about all of this completely wrong, so any help would be appreciated. Thank you for any answers, and for patience. =)

Product Version: UE 4.7
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asked May 29 '15 at 09:42 PM in Blueprint Scripting

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cadusnovus
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avatar image Unitrix Aug 04 '17 at 08:21 PM

Im bumping this, im also very curious how this works!

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