Once in BP debug mode on OSX, you cannot bring up right-click menu on nodes

Hi Guys,

On preview build of 4.8 (P4). Once you are running your game in editor, you cannot go to BP editor and right click on nodes to bring up a menu. This prevents ability add break point on nodes or remove them.

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Hi ,

Does this happen in a new project as well as your current project? I just tested this in 4.8p4 on a MacBook Air and I was able to right-click on a node during PIE without any issues. I tried both with BP Editor docked in main bar as well as free floating, and I tried both with trackpad and with a USB mouse. Is there anything else about your setup that I might be missing?

I cannot reproduce this now! Thanks .

Found it… You need to have hit a break point in your BP network. Then this occurs.

Okay, so I tested this in a new Third Person template project in ThirdPersonCharacter BP, using Event Begin Play > Delay (.02) > Print String. I added a breakpoint on Print String. On PIE, breakpoint brings be to Print String node, and I can right-click on any node and in graph to make adjustments to breakpoints, as normal. Is there a more in depth test I can try? Are you able to reproduce this in a new project as well?

Hi ,

Sorry this is so hard to reproduce on your end. I’ll check again and get a set of iron clad sets to repro.

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Wow! I cannot reproduce this again. 100% sure I had this nailed. I’ll keep an eye out.

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Okay then, I’ll go ahead and resolve post for now, but if you do get some more repro steps please let us know!