AI Ragdoll Replication networking help
Hello there, I have been trying everything to get this working I thought I was doing well on networking until I hit this hurdle which soon became a wall. I am trying to shoot the ai (zombie) and if its a headshot it causes the ai the ragdoll then disappear after a set time. That all works fine but trying to network it, it only shows on the server. I have tried numerous combinations of replication methods but every time I can shoot the ai in the head with the client and it will ragdoll on server but no the client, but then when the life span is met it will delete from both client and server. I have ran out of ideas now please help Below are some screenshots of the code I currently have to handle the replication and a couple in game screenshots of what happens
I am using the client to shoot the zombie. It registers the headshot and ragdolls on the server but doesn't show this on the client. Actor is then destroyed on both server and client
fixed this myself.
answered Jul 12 '15 at 05:56 PM
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