Help to make a multiplayer fps

Hello, good morning!
I need help to make a FPS co-op and multiplayer that runs both internet and offline (IP connection).

Is there any type of handout or tutorial or some Step-by-Step I can follow or some kind of standard and on top of it I can do my changes?

Which tips you could give me about it!

I am Brazilian and if they can give me an answer in Portuguese will be helpful.

If not, I’m grateful to have some options in the Portuguese program.

I await the answer.

Yes. check out my Network Stream for some basic knowledge:

Check out this link, to learn about the Network Framework:

You can only play in the Internet by either using a Subsystem like Steam or having you own MasterServer (needs coding) or by only allowing the Player to join directly through the IP. The normal UE4 network doesn’t have an implementation for Internet Games.

I don’t know about a Tutorial that covers creating such a Game step by step, so you need to learn the basics and create it yourself. There are a lot of things you can look at to get a basic grasp on how to do these things. For example the Shootout Game uses BP Network. If you know C++, you can also have a look at Tom Loomans Survival Network game or the ShooterGame.

There are also Network Tutorials on Youtube. For example this one by epic:

They explain some basic networking.