How to read a xml file attribute and display it in UMG text??
Hi I want to read the attribute of Wheel "FL" and I need to display it in the UMG please help me
asked Jun 01 '15 at 03:38 PM in C++ Programming
There's a plugin which fully support XML read/write and table mapping, it can be used in both blueprints and c++. https://www.unrealengine.com/marketplace/tiny-xml-integration
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