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Reflection Capture Issues

We are working on a small arch-viz interior scene and are having issues with reflection captures. We have a fabric material with roughness set to 1. It is displaying correctly until we add a box reflection capture to the scene. Once we added the capture the material begins to look reflective. See images below:

Scene before reflection capture: alt text
Scene after capture(Parent material is not reflective): alt text Material Instance: alt text Reflection capture details:

alt text

Product Version: UE 4.7
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asked Jun 02 '15 at 01:40 AM in Using UE4

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EvanEmery
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We fixed the issue by making the fabric materials specular values 0. If you have nothing plugged into specular its default is .5 therefore some reflection is possible. Just a heads up for others with this issue.

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answered Jun 03 '15 at 01:29 AM

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EvanEmery
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