x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Revised] Material billboard components get occluded ...

We're seeing a bug with the sprites in our game. These sprites are rendered as billboard components inside a blueprint actor.

The foliage in the background is clearly visible through the sprites, even though the sprite textures themselves are fully opaque in those areas and the foliage should not be visible.

alt text

As you can see, my texture settings are all kosher, and the smiley image itself (alpha channel only shown below) is fully opaque in the middle, in the part where we're seeing the foliage through it. Changing any combination of these properties doesn't seem to fix the bug.

alt text

Here are the settings on the billboard component itself. Here, too, changing any combination of properties, or increasing the Translucency Sort Priority to 4 or 999 or whatever, doesn't seem to fix the bug.

alt text

Also, we don't modify them in any way other than calling "Set Sprite" to change the texture on the sprite.

Product Version: UE 4.8 Preview
Tags:
more ▼

asked Jun 02 '15 at 03:51 PM in Rendering

avatar image

MSE_Taliesin
274 34 49 66

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I've addressed this by using material billboards ... but now I'm finding that they do occlusion that I apparently can't turn off, and if I turn my camera such that a material billboard think's it's "hidden" by another one it believes is in "front" of it, it will stop rendering ...

more ▼

answered Jun 02 '15 at 04:51 PM

avatar image

MSE_Taliesin
274 34 49 66

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question